My work

Guitar
Slug
Delta Software
Touch Table
Nitro Dash
Orbits 101

Slug (2018)




2018 - Cute slug enemy for an RPG. Made in Blender and Photoshop.

Guitar (2019)


A semi-acoustic (hollowbody) electric guitar. Originally created for a scrapped rythm game. Finished in my spare time.
Made in Blender and Photoshop and rendered with Unity.


Delta Software

My role: Programmer, 3D artist, VFX, Shaders
Platforms: Custom hardware (Delta Touchscreen)
Software: Unity, Blender, Adobe Photoshop, Substance Designer, Substance Painter
Languages: C#, Shaderlab

A minigame collection played on a massive 70-inch touchscreen. Every game was designed to be played with two players.


Video

Touch Table

My role: Programmer, 3D artist, VFX, Shaders
Platforms: Custom hardware (Touch Table)
Software: Unity, Blender, Adobe Photoshop
Languages: C#, Shaderlab

Eight different games, played on a touch table with up to four players.


Video

Nitro Dash

My role: 3D artist, Programmer, Shaders
Platforms: Android, iOS
Software: Unity, Blender
Languages: C#, Shaderlab

A 3D infinite runner where the player must drive their car as far as possible. The player can jump on another car and hijack it.


Video


Orbits 101

My role: Programmer
Platforms: Android, iOS
Software: Unity, Illustrator, Photoshop
Languages: C#

In Orbits 101, your job is to fly a spaceship and explore the cosmos. However, there's one catch; You can only propel yourself forwards or backwards. How hard can it be? It's only rocket science.


Video